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/**
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* Move Control
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*/
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import processing.serial.*;
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Serial myPort;
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int up;
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void setup() {
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size(500, 600);
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smooth();
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background(100);
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//noStroke();
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myPort= new Serial(this, "COM5",9600);
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}
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void draw(){
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// Pulsante UP - SU'
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if (overRect(195,5,110,105) && mousePressed) {
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stroke(241,250,8);
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fill(15,150,150);
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rect(195,5,110,105);
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fill(200,200,200);
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triangle(250, 10, 200, 100, 300, 100);
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myPort.write('u');
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}
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else {
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stroke(55,55,55);
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fill(15,150,150);
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rect(195,5,110,105);
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fill(255,255,255);
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triangle(250, 10, 200, 100, 300, 100);
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}
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// Pulsante DOWN - GIU'
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if (overRect(195,115,110,105) && mousePressed) {
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stroke(241,250,8);
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fill(15,150,150);
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rect(195,115,110,105);
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fill(200,200,200);
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triangle(250, 210, 200, 120, 300, 120);
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myPort.write('d');
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}
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else {
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stroke(55,55,55);
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fill(15,150,150);
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rect(195,115,110,105);
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fill(255,255,255);
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triangle(250, 210, 200, 120, 300, 120);
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}
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// Pulsante LEFT - SINISTRA
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if (overRect(80,115,110,105) && mousePressed) {
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stroke(241,250,8);
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fill(15,150,150);
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rect(80,115,110,105);
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fill(200,200,200);
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triangle(85, 170, 180, 120, 180, 210);
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myPort.write('l');
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}
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else {
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stroke(55,55,55);
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fill(15,150,150);
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rect(80,115,110,105);
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fill(255,255,255);
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triangle(85, 170, 180, 120, 180, 210);
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}
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// Pulsante RIGHT - DESTRA
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if (overRect(310,115,110,105) && mousePressed) {
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stroke(241,250,8);
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fill(15,150,150);
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rect(310,115,110,105);
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fill(200,200,200);
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triangle(410, 170, 320, 120, 320, 210);
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myPort.write('r');
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}
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else {
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stroke(55,55,55);
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fill(15,150,150);
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rect(310,115,110,105);
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fill(255,255,255);
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triangle(410, 170, 320, 120, 320, 210);
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}
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//---------- Controllo Motori -----------------
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// Pulsante AVANTI
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if (overRect(195,305,110,105) && mousePressed) {
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stroke(241,250,8);
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fill(150,150,150);
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rect(195,5,110,105);
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fill(200,200,200);
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triangle(250, 310, 200, 400, 300, 400);
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myPort.write('a');
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}
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else {
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stroke(55,55,55);
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fill(150,150,150);
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rect(195,305,110,105);
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fill(255,255,255);
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triangle(250, 310, 200, 400, 300, 400);
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}
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// Pulsante INDIETRO
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if (overRect(195,415,110,105) && mousePressed) {
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stroke(241,250,8);
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fill(150,150,150);
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rect(195,415,110,105);
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fill(200,200,200);
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triangle(250, 510, 200, 420, 300, 420);
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myPort.write('i');
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}
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else {
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stroke(55,55,55);
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fill(150,150,150);
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rect(195,415,110,105);
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fill(255,255,255);
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triangle(250, 510, 200, 420, 300, 420);
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}
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// Pulsante LEFT - SINISTRA
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if (overRect(80,415,110,105) && mousePressed) {
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stroke(241,250,8);
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fill(150,150,150);
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rect(80,415,110,105);
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fill(200,200,200);
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triangle(85, 470, 180, 420, 180, 510);
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myPort.write('s');
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}
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else {
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stroke(55,55,55);
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fill(150,150,150);
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rect(80,415,110,105);
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fill(255,255,255);
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triangle(85, 470, 180, 420, 180, 510);
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}
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// Pulsante RIGHT - DESTRA
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if (overRect(310,415,110,105) && mousePressed) {
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stroke(241,250,8);
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fill(150,150,150);
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rect(310,415,110,105);
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fill(200,200,200);
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triangle(410, 470, 320, 420, 320, 510);
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myPort.write('e');
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}
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else {
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stroke(55,55,55);
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fill(150,150,150);
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rect(310,415,110,105);
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fill(255,255,255);
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triangle(410, 470, 320, 420, 320, 510);
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}
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}
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boolean overRect(int x, int y, int w, int h) {
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if (mouseX >= x && mouseX <= x + w && mouseY >= y && mouseY <= y + h) {
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return true;
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}
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else {
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return false;
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}
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}
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